![]() Guns are divided into various classes such as Rocket Launchers, Pistols, Assault rifles, etc.Įach of those classes provides a range for various stats, including but not limited to. There are literally millions of combinations, but here’s just a handful:īut it’s not just about the looks, every single one of these guns behaves differently. But I wanted to share some info on procedurally generated guns and how they work. ![]() I know it’s been a while since we’ve posted some news, that’s largely because we’ve been working hard pushing the game towards release.
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